The Greatest Game in Sports Entertainment History!The WWE franchise is
back with an exciting all-new edition with WWE '12. The new gameplay
system will make you feel like you're truly in the with the most fluid, dynamic, realistic, action-packed WWE simulation to date.Doing
than simply dropping the SmackDown vs. RAW moniker that has prefaced
the last run of WWE games since 2004, WWE '12 aims to refresh the
long-running wrestling series' recent stale leanings with redesigned
gameplay and an all-new game engine. While it still packs a massive
roster and is brimming with all of the over-the-top macho bombast and
ridiculous braggadocio hardcore wrestling fans love, not all of the
updates are for the better. It's easier to
right into the ring and start hammering away at meaty dudes with vigor,
but overaggressive AI and a near-broken attack counter system sap the . Unfortunately, other problems add to the pile, making it tough to enjoy the game's authentic trappings.
WWE '12 mirrors the energetic spectacle and cheesy swagger of the television
it's based on with admirable gusto. Outside of the ring, there are
plenty of flashy, grand entrances and throngs of cheering fans eager to
see endless combinations of the game's huge selection of wrestling
combatants bludgeon one another in style. When it comes to the matches
themselves, the is fast-paced and intense. The game's overhauled engine showcases a nice level of detail in the
models, and the animations are more fluid this time around when
transitioning between attacks and reversals, but it's still rough around
the edges in spots. Collision detection is off at times, and some
transitions are a little too fluid. For example, it's possible to go
from throwing a punch at your opponent to almost instantly being upside
down between his legs in a midair pile driver--weird instances like this
can happen so fast that you don't even know how you wound up being
ground face-first into the mat. Other times, though rare, the game
out altogether. One glitch causes a wrestler to float very slowly
toward the screen, through the ropes, out of the ring, and into the air
above the crowd, forcing a reset of the match to restore order. That
said, major bugs are infrequent, and most matches do look realistic
enough to appease followers of the sport.
Retooled with accessibility in mind, the gameplay flows quickly once the
fists start swinging. Strikes, grapples, and Irish whips are
single-button moves that
with your position, yielding more elaborate attacks as opponents grow
weaker. Whittling your adversary's stamina down opens up room for sweet
signature moves and fancy finishers, and a new limb targeting system
lets you deal damage to specific areas of the body when grappling.
Everything works pretty well, with the exception of defensive maneuvers,
which are a major stumbling block. WWE '12 gives you and your opponent
far more chances to counter each other's attacks, but the window of
opportunity to pull off these crucial reversals has been shaved down to
almost nothing. You have a split second before contact to tap the right
trigger to block or reverse. These prompts don't always appear onscreen
when they should either, and more often than not, hitting the
corresponding button at the right time doesn't register.
Your computer-controlled foes, on the other hand, are adept at
countering almost everything you throw at them (at least on the game's
default difficulty). They adapt to your move patterns quickly too. It's
extremely frustrating to get turned into a slab of battered meat and
lose several matches in a row because every counter you attempt fails to
stick--even when it feels like you're quick on the draw. While you can
dial back the AI to a more comfortable setting, the problem doesn't go
away. It does feel satisfying when the tide turns in your favor, but
once things start going wrong, it easily snowballs into a match-ending
catastrophe.
For those who can tune out the inconsistencies in WWE '12, there's an abundance of
options to dig into. WWE Universe returns with a never-ending run of
matches and lots of flexibility to tweak the experience to suit your
whims. Any of matches on the schedule can be simulated or played hands-on, and it's a lot of fun to hop in and play an interfering
in certain matches. If you just want a quick game or two, there are a
slew of options for configuring one-off matches. Multiplayer modes are
flexible too, and playing against other humans locally or in online
matches is preferable to the irritating AI, though you still have to
face the prospect of rage quits due to unresponsive attempts at
countering.
Having the freedom to create your own content to play in the game is
another area where WWE '12 shines, since you can craft everything from
your own custom wrestlers and movesets to entrances and storylines. The
story-driven Road to Wrestlemania, on the other hand, is one of the
game's biggest disappointments. It has three lengthy chapters that
explore heavily scripted storylines centering on Sheamus, Triple H, and a
custom wrestler you create, but these matches are some of the least
enjoyable encounters in the game. They often revolve around unclear yet
strict objectives, and deviating from them results in failure.
The franchise may have been in need of some serious tinkering, but the
impact of the gains made in this next evolution of the series is
canceled out by the leftover problems lingering in the formula. While a
few improvements feel like a step in the right direction and will no
doubt hit the sweet spot for some players, there are crucial areas where
WWE backslides. Insidious AI and the weak story mode are among the
bigger culprits, but the fact that such a huge portion of the gameplay
hinges on a horribly imprecise reversal system is a real deal-breaker.
System Requirements
=> Processor= Intel Core 2 Duo 2.0GHz
=> RAM= 1GB
=> Graphics= 512MB
Click Here to Download: W12 WWE 12 PC Game Link
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